Everything you need to know about managing your league as a commissioner. From setup to scoring, we've got you covered.
When you create a league, you become the commissioner. You're responsible for setting up rounds, scoring picks, and managing members.
A master league is a template league that other leagues can sync to. When you bind your league to a master league:
When to use it: Binding to a master league is perfect if you want to run a league without having to manually set up each round. It's like having an assistant commissioner!
A selection pool is a list of options that players can choose from when making picks. Typically, this is the list of contestants still in the game.
Pro tip: If bound to a master league, selection pools update automatically when contestants are eliminated!
Each round corresponds to an episode. You'll create pick categories, set deadlines, and score results.
Name it (e.g., "Episode 7 - Merge"), set the pick deadline
What are players predicting? (Immunity winner, voted out, etc.)
Make the round visible so players can submit picks
Deadline passes, no more pick changes allowed
Enter results after the episode, points calculated automatically
Not visible to players yet
Players can see and make picks
Deadline passed, picks frozen
Results entered, points awarded
Each round can have multiple pick categories – the questions players answer with their predictions.
Who wins individual or tribal immunity
Who gets eliminated at tribal council
Who finds an idol, advantage, or clue
Who wins the reward challenge
Who plays a hidden immunity idol
When creating a pick category, you set the point value for correct answers. You can also enable partial credit for picks that are close but not exact.
As commissioner, you can award bonus points to recognize special achievements or add extra fun to your league.
Manual bonuses you award for any reason – creative league chat comments, predicting something nobody else did, showing up to watch parties, etc.
Fully customizable with your own reasons
Season-long predictions that pay out repeatedly. For example: "Most likely to win challenges" – every time that contestant wins, the predictor earns points.
Set up at season start, pays out throughout
If a player's original pick gets eliminated early, they can make a new "redemption" pick. Points earned may be reduced.
Keeps eliminated-pick players engaged